Where Animals Live is a fun educational game, specially designed for children aged 3 and up. Contains colorful illustrated cards in two languages. Children learn in an easy and fun way, the names of the animals and the environment in which they live!
Through happy pictures the children will discover: the Forest, the Savannah, the North Pole and the Farm. They will also discover the animals we encounter in each of them and the conditions in which they survive. The game has a self-correction method that allows the child to check for himself if he gave the correct answer, without the help of an adult.
This game helps the child to develop and acquire:
- Knowledge of Understanding the world
- Knowledge about animals and their environment
- Logic and observation
- Recognition, correlation and classification of images, letters, words
- Reading and writing
- Comprehension of text and images
- Foreign language
- Introduction to the understanding and use of the English language
- Autonomy
- Development of initiative and decision-making ability
- Sociability
- Listening
- Collaboration and teamwork
- Respect for the rules of the game
- Emotion management
- Mobility abilities
- Practice of hands and motor skills
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
A colorful train connects shapes to entertain and amuse even the youngest children. The game contains large puzzle pieces that must be joined into a nice train and completed by adding the plastic shapes to the appropriate holes. The pieces have a textured surface that invites the child to tactile exploration.
A game that trains manual skills and develops mathematical thinking. Designed and developed to be suitable even for younger children.
The game has 3 goals inspired by the Montessori method:
- Recognition of shapes and colors
- Vocabulary enrichment
- Tactile exploration and freedom of expression
Areas of development boosted by this toy:
Language skills
- Vocabulary expansion
- Narration
Cognitive skills
- Understanding the world through observation and categorization
- Correlations
- Attention, concentration and memory
Motor skills
- Spatial organization
- Development of fine motor skills
Social-emotional skills
- Development of autonomy
The package includes:
- 16 illustrated puzzle cards with shapes
- 16 plastic shapes in 4 different colors
- Instructions of how to play suggestions
Montessori teaching principles are based on the following pillars:
Autonomy: Children must be able to perform activities on their own. This is why our games are configured with a standalone error checking mechanism.
Tactile Experience: These activities were created with top quality materials suitable for tactile exploration.
Exploration and discovery: It is important to stimulate children's natural curiosity and respect their abilities, encouraging learning without pressure.
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
The 2 meter long train, with the colorful puzzle cards, the sponge and the marker that goes out, teaches the child to write the Alphabet and their first words! Pre-writing exercises are included, letter-word correlation and the composition of the first words are encouraged. Chaf chuff!
Let's start the journey of discovering writing! Once your child has assembled the puzzle train, they can do many writing exercises and learn how to write letters and words following dashed lines with the marker off.
Joining the puzzle cards with the pictures at the top of each wagon, he will learn the alphabet and associate each letter with the corresponding word. He will also be able to compose many words by placing the square letters with the letters in the appropriate boxes on the last wagon of the train.
This game helps the child to develop and acquire:
- Reading and writing
- Pre-reading and prescribing exercises
- Alphabet
- Word composition
- Comprehension of text and images
- Vocabulary expansion
- Logic and observation
- Symbol recognition and correlation
- Mobility abilities
- Practice of hands and motor skills
- Use of gaming tools
- Autonomy
- Ability to make decisions and take appropriate action
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Computational thinking is stimulated by asking the child to match numbers and symbol cards, learning to recognize even and odd numbers. Using the sense of touch on sandpaper-numbered number cards, children will become familiar with numerical symbols, while still writing on the blackboard, they will learn to match numbers with quantities, as well as differentiate between odd and even numbers.
The box contains:
- 10 number cards with sandpaper texture from 0-9
- Blackboard
- Chalk and sponge
- 10 small number cards
- 10 illustrated cards with quantities
- 59 chips of odd and even numbers (55 for the game and 4 spare parts)
- Instructions with game suggestions
Made in Italy
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
A board game for little explorers to discover the wonders of the world and learn geography in an easy and fun way. The aim of the game is for the player to reach his destination first. 2 versions of the game for children and adults
Camera, map and diary. your suitcase is almost ready for a fantastic adventure where you will discover the whole world! Go to the dashboard to reach your travel destinations, take the fastest means of transportation, but watch out for the unexpected on your way.
Take advantage of the explorer talents that you hide inside you and choose the best routes to complete your journey before the rival players!
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Spelling becomes fun with syllables! It consists of self-correcting puzzle pieces and helps children learn the names of objects and animals by slowly starting to spell. First, through simple words, the child begins to understand the mechanisms that determine how words are divided into syllables and then, after gaining a familiarity, moves on to larger words consisting of 3 syllables.
A fun educational game, specially designed for children aged 4 and up. Contains colorful illustrated cards in two languages for the first approach of spelling and reading by children in a pleasant way. Starting with simple words, the child begins to understand the mechanisms that determine the division of words into syllables and through happy pictures and fun games learns to spell and read.
The game has a self-correction method that allows the child to check for himself if he gave the correct answer.
This game helps the child to develop and acquire:
Reading and writing
- Learning syllables
- Word composition
- Pre-reading and prescribing exercises
- Grammar
- Comprehension of text and images
Logic and observation
- Identification, correlation and classification of objects, letters, words (shape, color, similarity, difference, size)
Foreign language
- Introduction to the understanding and use of the English language
Autonomy
- Development of initiative and decision-making ability
Sociability
- Listening
- Collaboration and teamwork
- Respect for the rules of the game
- Emotion management
Mobility abilities
- Practice of hands and motor skills
Memory
Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
This toy, inspired by the Montessori method, called nomenclature, is designed to support children's language development from the early years. Each puzzle consists of two pieces to match: one has a picture of an animal or object and the other has the same picture with its name.
The child is asked to join the two cards with the same picture, while learning the name. The puzzles are organized into groups so that the child can play with a few pictures at a time and develop independently and naturally. In addition, the images have a sensory surface, ideal for the development of touch.
Areas of development boosted by this toy:
Cognitive skills
- Understanding the world through observation and categorization
- Correlations
- Attention and concentration
Social-emotional skills
- Development of autonomy
Motor skills
- Coordination
- Development of fine motor skills
Language skills
- Language improvement
- Vocabulary enrichment
The package includes:
- 54 illustrated double-sided two-piece puzzles (40 of which are animal touch cards)
- Instructions of how to play suggestions
Montessori teaching principles are based on the following pillars:
Autonomy: Children must be able to perform activities on their own. This is why our games are configured with a standalone error checking mechanism.
Tactile Experience: These activities were created with top quality materials suitable for tactile exploration.
Exploration and discovery: It is important to stimulate children's natural curiosity and respect their abilities, encouraging learning without pressure.
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
A fun and easy game specially designed for our little friends aged 2 and over. Contains colorful illustrated cards / puzzles of increasing difficulty with various animals. By assembling pictures of animals and with the help of the method of self-correction of puzzles, the child can develop and practice observation as well as motor and logical skills. Large and durable cards are offered for safe play.
This game helps the child to develop and acquire:
- Sensory development
- Visual perception
- Tactile perception
- Psychomotor development
- Eye-hand coordination
- Knowledge of Understanding the world
- Learning shapes
- Learning colors
- Learning nature
- Emotional development
- Tenderness
- Imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Where Animals Live is a fun educational game, specially designed for children aged 3 and up. Contains colorful illustrated cards in two languages. Children learn in an easy and fun way, the names of the animals and the environment in which they live!
Through happy pictures the children will discover: the Forest, the Savannah, the North Pole and the Farm. They will also discover the animals we encounter in each of them and the conditions in which they survive. The game has a self-correction method that allows the child to check for himself if he gave the correct answer, without the help of an adult.
This game helps the child to develop and acquire:
Knowledge of Understanding the world
- Knowledge about animals and their environment
Logic and observation
- Recognition, correlation and classification of images, letters, words
Reading and writing
- Comprehension of text and images
Foreign language
- Introduction to the understanding and use of the English language
Autonomy
- Development of initiative and decision-making ability
Sociability
- Listening
- Collaboration and teamwork
- Respect for the rules of the game
- Emotion management
Mobility abilities
- Practice of hands and motor skills
Memory
Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Children between the ages of 2 and 3 begin to understand that they are in control of themselves in relation to their parents. They begin to discover their own personality, the meaning of the self and tend to reach a certain level of independence, trying to do things on their own.
This game describes some actions that children try to do on their own from the age of 2 and is an excellent aid in developing the skills of observation, logic, memory as well as manual skills.
Remove the boxes around each puzzle and with the child, observe how each picture depicts a different act according to their own experience. Next, help the child give each act a name. Disassemble one puzzle at a time and help the child reassemble the 4 pieces using the puzzle card self-correction method and the border color.
Once the child is familiar with the toy, you can shuffle the pieces from all 6 puzzles and help the child identify the 4 pieces of each picture and connect them correctly.
This game helps the child to develop and acquire:
Knowledge of Understanding the world
- Language
- Learning colors και shapes
Sensory development
- Visual perception
- Tactile perception
Psychomotor development
- Eye-hand coordination
Emotional development
- Tenderness
- Imagination
- Empathy
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
A simple and fun game for the child to learn the names of the animals and to create new ones developing their imagination! Any animal can be composed thanks to the combination of two or more cards that they wiil form both the images of the animal and the corresponding name.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Where Animals Live is a fun educational game, specially designed for children aged 3 and up. Contains colorful illustrated cards in two languages. Children learn in an easy and fun way, the names of the animals and the environment in which they live!
Through happy pictures the children will discover: the Forest, the Savannah, the North Pole and the Farm. They will also discover the animals we encounter in each of them and the conditions in which they survive. The game has a self-correction method that allows the child to check for himself if he gave the correct answer, without the help of an adult.
This game helps the child to develop and acquire:
Knowledge of Understanding the world
Knowledge about animals and their environment
Logic and observation
Recognition, correlation and classification of images, letters, words
Reading and writing
Comprehension of text and images
Foreign language
Introduction to the understanding and use of the English language
Autonomy
Development of initiative and decision-making ability
Sociability
Listening
Collaboration and teamwork
Respect for the rules of the game
Emotion management
Mobility abilities
Practice of hands and motor skills
Memory
Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Autonomy, Creativity and imagination, Foreign language, Knowledge of understanding the world, Logic and observability, Memory, Mobility, Read and write, Sociability
Spelling becomes fun with syllables! It consists of self-correcting puzzle pieces and helps children learn the names of objects and animals by slowly starting to spell. First, through simple words, the child begins to understand the mechanisms that determine how words are divided into syllables and then, after gaining a familiarity, moves on to larger words consisting of 3 syllables.
A fun educational game, specially designed for children aged 4 and up. Contains colorful illustrated cards in two languages for the first approach of spelling and reading by children in a pleasant way. Starting with simple words, the child begins to understand the mechanisms that determine the division of words into syllables and through happy pictures and fun games learns to spell and read.
The game has a self-correction method that allows the child to check for himself if he gave the correct answer.
This game helps the child to develop and acquire:
- Reading and writing
- Learning syllables
- Word composition
- Pre-reading and prescribing exercises
- Grammar
- Comprehension of text and images
- Logic and observation
- Identification, correlation and classification of objects, letters, words (shape, color, similarity, difference, size)
- Foreign language
- Introduction to the understanding and use of the English language
- Autonomy
- Development of initiative and decision-making ability
- Sociability
- Listening
- Collaboration and teamwork
- Respect for the rules of the game
- Emotion management
- Mobility abilities
- Practice of hands and motor skills
- Memory
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!