Sapientino Educational Game Magic Puzzle For Ages 5+
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1024-63277
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A puzzle full of details, designed to stimulate thinking mathematical, thanks to the many objects depicted. Child must search, count and then write the number detected. It supports the development of the capabilities of concetration and observation. With erasable marker and many cards depicting the elements from search and count.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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5+
Ηλικία
Learn by feeling
Σειρά
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Where to Match is a game consisting of 4 large dashboards and 20 illustrated cards. Each dash consists of 5 recesses that match 5 cards with objects of the same shape. Kids can start playing simply by observing the pictures on the cards and placing them on the dashboard where they fit. As they get more familiar with the game, they can practice trying to identify the cards while they are turned face down, just by carefully observing their shape. Finally, they can have fun with their friends and family by playing a Bingo game.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63881
Suggested Retail Price: €10.99
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This toy, inspired by the Montessori method, called nomenclature, is designed to support children's language development from the early years. Each puzzle consists of two pieces to match: one has a picture of an animal or object and the other has the same picture with its name.
The child is asked to join the two cards with the same picture, while learning the name. The puzzles are organized into groups so that the child can play with a few pictures at a time and develop independently and naturally. In addition, the images have a sensory surface, ideal for the development of touch.
Areas of development boosted by this toy:
Cognitive skills
- Understanding the world through observation and categorization
- Correlations
- Attention and concentration
Social-emotional skills
- Development of autonomy
Motor skills
- Coordination
- Development of fine motor skills
Language skills
- Language improvement
- Vocabulary enrichment
The package includes:
- 54 illustrated double-sided two-piece puzzles (40 of which are animal touch cards)
- Instructions of how to play suggestions
Montessori teaching principles are based on the following pillars:
Autonomy: Children must be able to perform activities on their own. This is why our games are configured with a standalone error checking mechanism.
Tactile Experience: These activities were created with top quality materials suitable for tactile exploration.
Exploration and discovery: It is important to stimulate children's natural curiosity and respect their abilities, encouraging learning without pressure.
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63234
Suggested Retail Price: €14.99
Prices do not include VAT.
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A game to stimulate logic, rationality, self-esteem and emotions, thanks to a fun and intuitive game mechanic, which involves placing objects on different tabs, with themes familiar to the child. The cards that fit each tab are made from handy cardboard. The illustrations are full of details that stimulate the child's language.
The "Everything On Place" is an association game in which the child has to sort various objects and place them in the correct environment. Detailed illustrations and easy-to-use shapes encourage your child to develop logical and manual skills as they learn to keep their space tidy.
Areas of development boosted by this game:
- Linguistic domain: vocabulary enrichment
- Cognitive skills: observation, association, memory and reasoning
- Logical-mathematical skills: observation
- Motor skills: spatial organization, dexterity
Learning Methods - The game works on several levels:
- Reasoning: Observing the material, focusing on the details, recognizing the individual elements and getting in touch with the concepts of spatiality.
- Exploration: Manipulation of the material, matching the environments with the corresponding detachable objects through the appropriate holes.
- Invention: Finding alternative ways to play through creativity and imagination.
- Sharing: Play and connect with others during cooperative game activities.
The box contains:
- 6 paper tabs
- 30 detachable items
- Instructions with game suggestions
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63245
Suggested Retail Price: €14.99
Prices do not include VAT.
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Shapes And Laces is a set of materials inspired by the Montessori method that uses the child's senses to introduce them to geometry. The child "stitches" the outline of the shapes by passing the strings through the holes, thus learning about their first geometric shapes through the practice of manual skills.
Areas of development boosted by this game:
- Language skills: vocabulary enrichment with specific geometry terms.
- Motor skills: learning geometry through the senses (imprinting through touch), hand-eye coordination.
- Socio-emotional skills: Development of autonomy.
Montessori teaching principles are based on the following pillars:
- Autonomy: Children must be able to carry out activities on their own. This is why our games are configured with a standalone error checking mechanism.
- Tactile Experience: These activities were created with top quality materials suitable for tactile exploration.
- Sticking to reality: All our game themes are inspired by the real world, which is more exciting than fairy tales or fantasy stories.
- Isolation of features: Our games present one feature at a time, with the help of realistic illustrations on a neutral background so as not to confuse children with too many stimuli.
The box contains:
- 10 cardboards in various shapes and holes
- 4 laces
- 3 thick ribbons
- 3 thin ribbons
- Instructions with game suggestions
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63239
Suggested Retail Price: €14.99
Prices do not include VAT.
Immediately Available
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Spelling becomes fun with syllables! It consists of self-correcting puzzle pieces and helps children learn the names of objects and animals by slowly starting to spell. First, through simple words, the child begins to understand the mechanisms that determine how words are divided into syllables and then, after gaining a familiarity, moves on to larger words consisting of 3 syllables.
A fun educational game, specially designed for children aged 4 and up. Contains colorful illustrated cards in two languages for the first approach of spelling and reading by children in a pleasant way. Starting with simple words, the child begins to understand the mechanisms that determine the division of words into syllables and through happy pictures and fun games learns to spell and read.
The game has a self-correction method that allows the child to check for himself if he gave the correct answer.
This game helps the child to develop and acquire:
Reading and writing
- Learning syllables
- Word composition
- Pre-reading and prescribing exercises
- Grammar
- Comprehension of text and images
Logic and observation
- Identification, correlation and classification of objects, letters, words (shape, color, similarity, difference, size)
Foreign language
- Introduction to the understanding and use of the English language
Autonomy
- Development of initiative and decision-making ability
Sociability
- Listening
- Collaboration and teamwork
- Respect for the rules of the game
- Emotion management
Mobility abilities
- Practice of hands and motor skills
Memory
Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63254
Suggested Retail Price: €5.99
Prices do not include VAT.
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A simple and fun educational game, designed to teach preschool children many new words, thanks to the help of images used to describe pairs of contrasting situations. After removing the paper frames from the puzzle cards, the child must carefully observe each picture and for each card the matching card and which shows the opposite situation.
The self-correcting method allows children to control the combinations of cards without the help of an adult. In an easy way this game helps children develop observability and logical skills, improving the understanding of opposite objects, actions and situations.
This game helps the child to develop and acquire:
Reading and writing
- Word composition
- Understanding text και images
Logic and observation
- Recognizing, associating and sorting pictures, letters, words
Autonomy
- Ability to make decisions and execute appropriate actions
Mobility abilities
- Hand and motor skills training
- Game tool
Memory
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63258
Suggested Retail Price: €5.99
Prices do not include VAT.
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Electronic Encyclopedia with an interactive pen that speaks and illuminates! Includes over 500 questions and 72 educational topics. An educational game aimed at children 3 years and older. It is designed to stimulate the imagination of young children and their desire for knowledge.
The 72 activities are divided into different categories that extend to many areas of preschool education and help to understand basic concepts, such as: quantities και sizes, colors και shapes, animals και environment, seasons και habits etc. a. The talking pen guides the child in the game and reveals whether the answers are right or wrong through a lighting effect and with 4 different messages.
This game helps the child to develop and acquire:
Shapes και colors
Numbers και first operations
Knowledge of understanding the world such as animals, the environment, the adult world and tools
Spatial orientation
Logic and observation through the identification, correlation and classification of objects based on certain criteria
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1020-63393
Suggested Retail Price: €12.99
Prices do not include VAT.
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A fun vertical domino with fruits. It stimulates reasoning and motor skills with the construction of a tower made by stacking cubes to bind, according to the colours and the type of fruit.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63270
Suggested Retail Price: €17.99
Prices do not include VAT.
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Through the exercise of dexterity the child will learn the geometry in an easy and natural way putting the colored laces in the cardboard forms with small holes on the contour.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
Sku: 1024-63223
Suggested Retail Price: €14.99
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The clever game Classic Fairy Tales is a fun educational game, specially designed for very young children. It contains colorful cards that are large in size, so that they are easy to hold, and are very durable. While playing he will discover the most beautiful fairy tales, while practicing his motor skills and developing his logic and observation.
The child has to assemble the pictures of the cards using the puzzle pieces of the same shape. Help him form his first puzzles until he can combine them on his own. By completing each puzzle, the child has fun, learns the classic fairy tales and exercises his observation, develops his creativity and imagination.
This game helps the child to develop and acquire:
- Mobility abilities
- Practice of hands and motor skills
- Logic and observation
- Development of logic and observation
- Knowledge of Understanding the world
- Learning shapes
- Learning colors
- Autonomy
- Self-correction method
- Creativity and imagination
The box contains:
- 4 large puzzle cards with fairy tales
- 8 puzzle pieces with heroes and objects
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63249
Suggested Retail Price: €5.99
Prices do not include VAT.
Immediately Available
In stock
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A puzzle full of details, designed to stimulate thinking mathematical, thanks to the many objects depicted. Child must search, count and then write the number detected. It supports the development of the capabilities of concetration and observation. With erasable marker and many cards depicting the elements from search and count.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
| Brand | Εξυπνούλης |
|---|---|
| Ages | 5+ |
| Target Gender | Unisex |
| Production Country | Italy |
| NS Net Weight | 0.83 Kilograms |
| Package Dimensions | Length 26.7 Centimeters, Width 7.6 Centimeters, Height 21.2 Centimeters |
| Board Game Extension | No |
| Learning Toys Skills | Logic and observability |
| Learning Toys Series | Learn by feeling |
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